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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tile_map.cpp
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Author
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-03
#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Add missing parameter names
Poommetee Ketson
2017-12-16
Merge pull request #13991 from CyanBlob/master
Rémi Verschelde
2017-12-16
TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) and upda...
Andrew Thomas
2017-12-15
Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.
Nathan Warden
2017-12-10
TileMap: Drop unused center_x/center_y booleans
Rémi Verschelde
2017-12-09
Merge pull request #14454 from CyanBlob/TileMap
Rémi Verschelde
2017-12-09
Convert tilemap format in get_tile_data()
Andrew Thomas
2017-12-08
Fixes TileMap occluder offsets.
PJB3005
2017-12-02
TileMap Fixes
Mariano Suligoy
2017-11-27
Fix displacement for centered tilemaps
Matthias Hoelzl
2017-11-24
Fix TileMap and TileSet ClassDB bindings
Ruslan Mustakov
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-11-19
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-15
Fixing tilemap rotation for non top-left tiles.
Vito
2017-11-10
Disabled filter clip by default and made it optional, fixes #12368, likely ot...
Juan Linietsky
2017-11-09
Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-30
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Removed old fp_adjust code that conflicts with clipped rects, fixes #9925
Juan Linietsky
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-15
Let TileMap apply its material
Pedro J. Estébanez
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-02
Added get_used_cells_by_id method 3.0
Hassan A
2017-07-01
Readd tilemap's shape_transform and bugfixes
Bojidar Marinov
2017-07-01
Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...
Juan Linietsky
2017-06-30
Fix #9409, fixup #9370; tileset now has shape transform instead of offset
Bojidar Marinov
2017-06-26
Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
Rémi Verschelde
2017-06-26
Merge pull request #9318 from bojidar-bg/readd-normal-tilemap
Rémi Verschelde
2017-06-25
Add one-way collisions and individual shape offsets for tilesets
Bojidar Marinov
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-22
Add normal map to tilemaps and tilesets
Bojidar Marinov
2017-06-14
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-04-09
Merge pull request #8271 from MattUV/master
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
Add set/get_collision_layer/mask_bit() to TileMaps
MattUV
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
TileMap: Respect self_modulate property
Andreas Haas
2017-02-20
Add Rect2 TileMap::get_used_rect(), closes #4390
Bojidar Marinov
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
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