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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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2d
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tile_map.cpp
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Author
2015-04-18
-try to avoid errors when path using ".." is present in script include, fixes...
Juan Linietsky
2015-04-18
-renamed function to get object from instance id
Juan Linietsky
2015-04-09
fixed navigation tile issue, fixes #1581
Juan Linietsky
2015-03-09
Fix compie error in TileMap::_fix_cell_transform(...)
marynate
2015-03-09
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-02-15
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-14
Replace body_mode property with use_kinematic flag.
Carl Olsson
2015-02-13
Added body mode property to TileMap to select between static and kinematic ph...
Carl Olsson
2015-02-13
Reorder tile transforms so transpose occurs before flips. Much more intuitive...
Carl Olsson
2015-02-11
Moved wrapper function to TileMapEditor.
Carl Olsson
2015-02-11
Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...
Carl Olsson
2015-02-02
Working TileMap tile transpose transform.
Carl Olsson
2015-01-19
Prep for tile transpose transform.
Carl Olsson
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-16
-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-06-29
Bug Fixes
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-04-19
heck
Juan Linietsky
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
2014-02-25
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-23
ho
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky