Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-15 | Remove a confusing TileMap warning | Gilles Roudière | |
2022-12-12 | Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win | Rémi Verschelde | |
`TileMap` Pass some parameters by `const &` instead of by value | |||
2022-12-12 | Merge pull request #69922 from adamscott/fix-tilemap-tileset-heap-use-after-free | Rémi Verschelde | |
Fix `heap-use-after-free` error in `TileMap::~TileMap()` | |||
2022-12-12 | Merge pull request #67050 from KoBeWi/syrt | Rémi Verschelde | |
Warn if isometric TileMap is not Y-sorted | |||
2022-12-12 | TileMap Pass some parameters by `const &` instead of by value | kleonc | |
2022-12-12 | Fix `heap-use-after-free` error in `TileMap::~TileMap()` | Adam Scott | |
Co-authored-by: Gilles Roudiere <gilles.roudiere@gmail.com> | |||
2022-12-10 | Enable assigning an owner to navigation regions and links | Josh Jones | |
This allows users of the server APIs to get back the nodes that created certain regions and links. | |||
2022-12-09 | Fix TileMap drawing itself twice on creation | Vladislav Slobodenyuk | |
Adds a check before calling `item_rect_changed()` in `_recompute_rect_cache()` of `scene/2d/tile_map.cpp`. Makes sure TileMap is only redrawn if the rect is actually changed. Fixes #69754 | |||
2022-12-07 | Rename get_surrounding_tiles to get_surrounding_cells | Gilles Roudière | |
2022-11-07 | Don't free instanced scenes when recreating tiles | kobewi | |
2022-11-03 | Fix terrain painting in corner-only matching mode | Gilles Roudière | |
2022-10-31 | Merge pull request #67445 from Zylann/rename_queue_delete | Rémi Verschelde | |
Rename queue_delete => queue_free | |||
2022-10-31 | Merge pull request #67580 from KoBeWi/little_things | Rémi Verschelde | |
Minor code improvements | |||
2022-10-30 | Merge pull request #67754 from kleonc/tilemap-fix-collision-shapes-debug-draw | Max Hilbrunner | |
Fix `TileMap` collision shapes debug draw | |||
2022-10-26 | Warn if isometric TileMap is not Y-sorted | kobewi | |
2022-10-24 | Rename queue_delete => queue_free | Marc Gilleron | |
# Conflicts: # editor/plugins/tiles/tiles_editor_plugin.cpp | |||
2022-10-23 | Merge pull request #67390 from groud/more_conservative_terrain_painting | Clay John | |
Make terrain painting not change neighbors centers bits | |||
2022-10-22 | Fix `TileMap` collision shapes debug draw | kleonc | |
2022-10-20 | Make terrain painting not change neighbors centers bits | Gilles Roudière | |
2022-10-19 | Fix texture filter and repeat in TileMap | kobewi | |
2022-10-18 | Minor code improvements | kobewi | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-06 | Fix TileMap occluders having a wrong transform | Gilles Roudière | |
2022-09-28 | refactor(TileMap): Return Rect2i in get_used_rect | MisterMX | |
Signed-off-by: MisterMX <mbxd12@web.de> | |||
2022-09-21 | Set scene tiles' position before adding them | kobewi | |
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | |
2022-09-07 | Remove / Replace old Navigation Debug Visualization | smix8 | |
- removes / replaces leftovers from old navigation debug code - cleanes SceneTree and ProjectSettings from old navigation debug | |||
2022-09-05 | Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map` | Micky | |
For both TileMap and GridMap: - `world_to_map` -> `local_to_map` - `map_to_world` -> `map_to_local` Also changes any mention of "world" in this context to "local" to avoid future confusion. Finally, updates the docs of both methods for consistency. In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa. | |||
2022-08-26 | Easier setting properties of last TileMap layer | kobewi | |
2022-08-22 | Use false as default for use_proxies argument | kobewi | |
2022-08-16 | Add a method to get TileData from a cell | kobewi | |
2022-07-26 | Fixes TileMap clear_layer not recreating internal CanvasItems | Gilles Roudière | |
2022-07-08 | Account for relative z-indexes when y-sorting | Xentripetal | |
2022-06-21 | Allow using CanvasItemMaterial in the TileSet editor | Hugo Locurcio | |
Previously, only ShaderMaterial overrides could be added. | |||
2022-06-13 | Fixes terrains for isometric tilemaps | Gilles Roudière | |
2022-06-13 | Merge pull request #61809 from groud/terrain_center_bit | Rémi Verschelde | |
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-10 | Add terrain center bit | Gilles Roudière | |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde | |
2022-04-27 | Fix TileMap::set_pattern offsets | Samuel Wilson | |
Currently it is trying to use the target coordinates (i.e., in the destination TileMap) to pull from the pattern, rather than the pattern-local coordinates. | |||
2022-04-20 | Fix more issues found by cppcheck. | bruvzg | |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde | |
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor. | |||
2022-03-02 | Changed TileMap::set_cell alternative_tile default value to 0 | Igor Kordiukiewicz | |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-01-28 | TileSetAtlasSource: Make `get_tile_data` return `TileData *` | Rémi Verschelde | |
This is now possible thanks to `Variant` changes. Also unbind some `_` prefixed methods which don't need to be exposed. | |||
2022-01-24 | Better clarify map_to_world() description | kobewi | |
2022-01-19 | Fix error on scene tiles cleanup | kobewi | |