Age | Commit message (Expand) | Author |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-02 | Merge pull request #7406 from neikeq/pr-issue-5076 | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2017-01-01 | TileMap: _update_dirty_quadrants() cancel pending update pre return | Ignacio Etcheverry |
2016-11-24 | TileMap now honors blending mode. | Ovnuniarchos |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-06-20 | Added Tile Origin = Bottom Left option to the TileMap | Patrick Reh |
2016-03-18 | Fix issues with tilemap covering child nodes and old quadrants | Bojidar Marinov |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-20 | -Change link to new documentation | Juan Linietsky |
2016-02-15 | Bind method is_cell_transposed | Rémi Verschelde |
2016-02-06 | Added get_cellv() method to TileMap | Johan Manuel |
2016-01-04 | TileMap: Properly flip/rotate tiles with non-square region | Ignacio Etcheverry |
2016-01-02 | TileMap: Consider texture offset for rotated tiles | Ignacio Etcheverry |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-29 | -Make tilemap able to change light mask, fixes #2557 | reduz |
2015-12-28 | -renamed function get_relative_transform() to get_relative_transform_to_paren... | reduz |
2015-12-12 | ability to set occluder mask in tilemap, fixes #3025 | Juan Linietsky |
2015-12-12 | -collision debug is shown above all else, fixes #2985 | Juan Linietsky |
2015-10-24 | Fix for negative coords. Regarding issue #2665 | Brickcaster |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky |
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky |
2015-05-03 | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky |
2015-04-18 | -renamed function to get object from instance id | Juan Linietsky |
2015-04-09 | fixed navigation tile issue, fixes #1581 | Juan Linietsky |
2015-03-09 | Fix compie error in TileMap::_fix_cell_transform(...) | marynate |
2015-03-09 | lot of work on 2D lighting and isometric maps | Juan Linietsky |
2015-02-15 | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson |
2015-02-14 | Replace body_mode property with use_kinematic flag. | Carl Olsson |
2015-02-13 | Added body mode property to TileMap to select between static and kinematic ph... | Carl Olsson |
2015-02-13 | Reorder tile transforms so transpose occurs before flips. Much more intuitive... | Carl Olsson |
2015-02-11 | Moved wrapper function to TileMapEditor. | Carl Olsson |
2015-02-11 | Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set... | Carl Olsson |
2015-02-02 | Working TileMap tile transpose transform. | Carl Olsson |
2015-01-19 | Prep for tile transpose transform. | Carl Olsson |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-10-16 | -added custom metadata to physics shapes (2D only for now) | Juan Linietsky |
2014-10-03 | missing fils from yesterday comit. | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-09-21 | Fixed too many little issues, check the issues closed today. | Juan Linietsky |
2014-09-19 | Fixing Issues... | Juan Linietsky |
2014-06-29 | Bug Fixes | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-04-19 | heck | Juan Linietsky |
2014-04-18 | -Fixed viewport stretch bugs | Juan Linietsky |
2014-02-25 | -scripts are converted to bytecode on export | Juan Linietsky |