Age | Commit message (Expand) | Author |
---|---|---|
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-05-23 | Change frame_coords to Vector2i | kobewi |
2021-03-23 | Merge pull request #45571 from aaronfranke/node2d-real_t | Rémi Verschelde |
2021-03-19 | Use real_t in non-physics 2D nodes | Aaron Franke |
2021-03-14 | Rename Sprite.region_enabled getter and setter to match properties | Marcel Admiraal |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |