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path: root/scene/2d/sprite_2d.cpp
AgeCommit message (Expand)Author
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-08-13Fix some unnecessary includesAaron Franke
2021-06-12Fixed a bunch of connection errors in TextureEditorPluginYuri Roubinsky
2021-05-23Change frame_coords to Vector2ikobewi
2021-03-14Rename Sprite.region_enabled getter and setter to match propertiesMarcel Admiraal
2021-03-02Hide extra options from various nodes if they're not enabledMichael Alexsander
2021-02-10Removed _change_notifyreduz
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-10-30Refactor pixel snapping.reduz
2020-10-27fix(sprite2d): Rect is not handling pixel snapEric Tuvesson
2020-10-24Refactored 2D shader and lighting systemreduz
2020-08-31Reorder sprite h_frames & v_framesJonathan Vice
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky