Age | Commit message (Expand) | Author |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-06-12 | Fixed a bunch of connection errors in TextureEditorPlugin | Yuri Roubinsky |
2021-05-23 | Change frame_coords to Vector2i | kobewi |
2021-03-14 | Rename Sprite.region_enabled getter and setter to match properties | Marcel Admiraal |
2021-03-02 | Hide extra options from various nodes if they're not enabled | Michael Alexsander |
2021-02-10 | Removed _change_notify | reduz |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-10-30 | Refactor pixel snapping. | reduz |
2020-10-27 | fix(sprite2d): Rect is not handling pixel snap | Eric Tuvesson |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-08-31 | Reorder sprite h_frames & v_frames | Jonathan Vice |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |