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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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scene
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2d
/
sprite.cpp
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Author
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-03-05
Fix Sprite doesn't updating region_rect value in certain conditions
Franklin Sobrinho
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-10-13
-A little More control about pixel snapping in 2D
Juan Linietsky
2015-09-28
Add SpriteRegionEditor and update Polygon2DUVEditor
MarianoGNU
2015-08-29
-added hints to sprite v/hframes, fixes truncation problem
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-12
made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
2015-05-25
improved animation editor
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-12-07
Batch of Bugfixes
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-09
Modified sprite's draw notification call to use floats instead of integers so...
romulox_x
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky