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path: root/scene/2d/sprite.cpp
AgeCommit message (Expand)Author
2019-10-07Merge pull request #32351 from nekomatata/texture-rect-size-updateRémi Verschelde
2019-10-05Update TextureRect and Sprite when their Texture is modified directly.PouleyKetchoupp
2019-09-25Added some obvious errors explanationsqarmin
2019-07-27Add frame_cords accessors to Sprite and Sprite3Dgroud
2019-07-25Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGERémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-03-07Fixes bad gizmo alignment for textures with odd sizeGilles Roudière
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-23Added a function to cache texture opacity at a pixel, and modified editor to ...Juan Linietsky
2018-06-07Fixes the bad calculation of margin & anchors when child of Node2Dgroud
2018-05-07Merge pull request #16122 from ibrahn/sprite-region-with-framesJuan Linietsky
2018-04-16Fix error spam with Sprite has compressed texturevolzhs
2018-04-16Fix index out of size error on Imagevolzhs
2018-04-08Allow use of frames in sprites with texture region enabled.Ibrahn Sahir
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-03-10Update Sprite when Texture changesShyRed
2018-03-08Merge pull request #17341 from poke1024/fix16461Rémi Verschelde
2018-03-08Merge pull request #17189 from CodeAndWeb/masterRémi Verschelde
2018-03-07Fix unselectable flipped sprites (fixes 16461)poke1024
2018-03-04Fix uninitialized data in Sprite::_get_rects()Bernhard Liebl
2018-03-02Fix selection of Sprites using AtlasTexture in the editor.Andreas Loew
2018-02-21Merge pull request #16756 from willnationsdev/shifted-rect-spriteRémi Verschelde
2018-02-19Expose Sprite._edit_get_rect for click rect accessWill Nations
2018-02-162D editor GUI input rework. Changes are:Gilles Roudiere
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-27More exact picking for canvas editorBernhard Liebl
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-05Properly update frame range after modifying the vframe/hframes, closes #7624Juan Linietsky
2017-08-01Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-SyncRémi Verschelde
2017-07-23Sprite: fix disconnect nonexistent signalPoommetee Ketson
2017-06-29Texture region now updates when changing an AtlasRobert Hernandez
2017-06-25Usability improvements for folding. Unfortunately SpatialMaterial broke compa...Juan Linietsky
2017-06-18Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen...Juan Linietsky
2017-06-17Add normalmap support for drawing in all low level primitives. Only added sup...Juan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky
2017-01-08removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky