Age | Commit message (Expand) | Author |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-23 | Added a function to cache texture opacity at a pixel, and modified editor to ... | Juan Linietsky |
2018-06-07 | Fixes the bad calculation of margin & anchors when child of Node2D | groud |
2018-05-07 | Merge pull request #16122 from ibrahn/sprite-region-with-frames | Juan Linietsky |
2018-04-16 | Fix error spam with Sprite has compressed texture | volzhs |
2018-04-16 | Fix index out of size error on Image | volzhs |
2018-04-08 | Allow use of frames in sprites with texture region enabled. | Ibrahn Sahir |
2018-04-03 | Remove the selection rect for nodes that do not require it | Gilles Roudiere |
2018-03-10 | Update Sprite when Texture changes | ShyRed |
2018-03-08 | Merge pull request #17341 from poke1024/fix16461 | Rémi Verschelde |
2018-03-08 | Merge pull request #17189 from CodeAndWeb/master | Rémi Verschelde |
2018-03-07 | Fix unselectable flipped sprites (fixes 16461) | poke1024 |
2018-03-04 | Fix uninitialized data in Sprite::_get_rects() | Bernhard Liebl |
2018-03-02 | Fix selection of Sprites using AtlasTexture in the editor. | Andreas Loew |
2018-02-21 | Merge pull request #16756 from willnationsdev/shifted-rect-sprite | Rémi Verschelde |
2018-02-19 | Expose Sprite._edit_get_rect for click rect access | Will Nations |
2018-02-16 | 2D editor GUI input rework. Changes are: | Gilles Roudiere |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | More exact picking for canvas editor | Bernhard Liebl |
2017-11-19 | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-05 | Properly update frame range after modifying the vframe/hframes, closes #7624 | Juan Linietsky |
2017-08-01 | Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync | Rémi Verschelde |
2017-07-23 | Sprite: fix disconnect nonexistent signal | Poommetee Ketson |
2017-06-29 | Texture region now updates when changing an Atlas | Robert Hernandez |
2017-06-25 | Usability improvements for folding. Unfortunately SpatialMaterial broke compa... | Juan Linietsky |
2017-06-18 | Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen... | Juan Linietsky |
2017-06-17 | Add normalmap support for drawing in all low level primitives. Only added sup... | Juan Linietsky |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky |
2017-01-08 | removed unnecesary modulate funtions, which were superseded by self_modulate | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-11 | Sprite: Fix inspector not showing changes on "frame" property. | Andreas Haas |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-07-06 | Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 | Juan Linietsky |
2016-06-20 | Modify margins with mouse input | MarianoGNU |
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde |