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path: root/scene/2d/sprite.cpp
AgeCommit message (Expand)Author
2018-03-04Fix uninitialized data in Sprite::_get_rects()Bernhard Liebl
2018-02-21Merge pull request #16756 from willnationsdev/shifted-rect-spriteRémi Verschelde
2018-02-19Expose Sprite._edit_get_rect for click rect accessWill Nations
2018-02-162D editor GUI input rework. Changes are:Gilles Roudiere
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-27More exact picking for canvas editorBernhard Liebl
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-05Properly update frame range after modifying the vframe/hframes, closes #7624Juan Linietsky
2017-08-01Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-SyncRémi Verschelde
2017-07-23Sprite: fix disconnect nonexistent signalPoommetee Ketson
2017-06-29Texture region now updates when changing an AtlasRobert Hernandez
2017-06-25Usability improvements for folding. Unfortunately SpatialMaterial broke compa...Juan Linietsky
2017-06-18Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen...Juan Linietsky
2017-06-17Add normalmap support for drawing in all low level primitives. Only added sup...Juan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky
2017-01-08removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-11Sprite: Fix inspector not showing changes on "frame" property.Andreas Haas
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-07-06Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422Juan Linietsky
2016-06-20Modify margins with mouse inputMarianoGNU
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-03-05Fix Sprite doesn't updating region_rect value in certain conditionsFranklin Sobrinho
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-10-13-A little More control about pixel snapping in 2DJuan Linietsky
2015-09-28Add SpriteRegionEditor and update Polygon2DUVEditorMarianoGNU
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-05-25improved animation editorJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-12-07Batch of BugfixesJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-09Modified sprite's draw notification call to use floats instead of integers so...romulox_x
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
2014-02-19-improved physics ccdJuan Linietsky