summaryrefslogtreecommitdiff
path: root/scene/2d/skeleton_2d.h
AgeCommit message (Collapse)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-05-22Fix 2D bones ignored by onion skinningPedro J. Estébanez
Fixes #27819.
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-05-31Style: Apply clang-format (5.0) to some missed filesRémi Verschelde
2018-05-16Add missing copyright headersGuilherme Felipe
2018-05-04Made bone handling for actual Bone2D a special case. Make custom bones ↵Juan Linietsky
appear like a custom (less important) option now.
2018-05-03Skeleton for 2D WIPJuan Linietsky
2018-02-22Skeleton2D: Fix missing return value in comparatorRémi Verschelde
2018-02-212D Skeletons WORK IN PROGRESSJuan Linietsky