Age | Commit message (Collapse) | Author |
|
* Intended to replace RBSet in most cases.
* Optimized for iteration speed
|
|
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
(order matters) but use is discouraged.
There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
|
|
|
|
This was made possible by changes to `VariantCaster` which now make
it possible to pass any `Object`-derived type as pointer.
|
|
Happy new year to the wonderful Godot community!
|
|
The physics API cannot provide needed functionality to ensure the correct behavior, which might lead to confusion (see `rest_info()`).
However `get_closest_collision_safe/unsafe_fraction()` methods are not removed, because they return correct result from `cast_motion()`.
|
|
|