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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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2d
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screen_button.cpp
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Author
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-19
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-19
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-07-23
Add object type hint for docs
Poommetee Ketson
2017-06-14
Fix/improve TouchScreenButton
Pedro J. Estébanez
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-03
Improve TouchScreenButton
Pedro J. Estébanez
2017-03-10
Fixes for TouchScreenButton
Pedro J. Estébanez
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-22
Fix crash if TouchScreenButton is pressed while exiting the tree
Pedro J. Estébanez
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-12
Merge pull request #7722 from RandomShaper/improve-touch-button
Rémi Verschelde
2017-02-10
Solve TouchScreenButtons issues
Pedro J. Estébanez
2017-02-02
Add shape property to TouchScreenButton
Pedro J. Estébanez
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-01-10
fix: TouchScreenButton should stop propagating action when button is removed ...
MarianoGNU
2016-01-02
-Fix TouchScreenButton to work with stretch and viewport canvas transform, cl...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-09-17
Merge pull request #588 from marynate/PR-fix-touchscreenbutton-input
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-07-13
Fixed potential crash when touchscreenbutton has no texture assigned
marynate
2014-07-13
Fixed touchscreen was processing input in editor
marynate
2014-05-20
Fix potential null exception in screen button without texture assigned
marynate
2014-04-02
Fix #240 TouchScreenButton release signal is not valid
marynate
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky