Age | Commit message (Expand) | Author |
---|---|---|
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-03 | Added force_raycast_update GDScript method for RayCast[2D] | Karol Walasek |
2016-08-31 | More improvements to visual script.. | Juan Linietsky |
2016-04-07 | Fix RayCast not updating when debugging collissions | Ignacio Etcheverry |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky |
2015-10-10 | Add type mask property to RayCast2D | eska |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-04-05 | -HttpClient: ’Content-Length’ is added to httprequest if not provided in ... | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |