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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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path_2d.h
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Commit message (
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Author
2021-12-01
Faster Path2D drawing with polyline
lawnjelly
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-03-19
Use real_t in non-physics 2D nodes
Aaron Franke
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-11
Move initialization of some classes to headers
Tomasz Chabora
2020-12-04
Rename PathFollow2D rotate bool
Aaron Franke
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-12
Object: Add usage hint to instantiate Object properties in editor
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-01-09
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-27
More exact picking for canvas editor
Bernhard Liebl
2017-12-06
Reworked PathFollow2D behaviour, based on such in version 2.1.
Ibrahn Sahir
2017-11-19
Use parallel transport in PathFollow2D.
Ferenc Arn
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-07-06
2D Animation Improvements
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky