Age | Commit message (Expand) | Author |
2022-08-30 | Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` | Hugo Locurcio |
2022-08-29 | Rename `CanvasItem.update()` to `queue_redraw()` | Micky |
2022-08-24 | Rename PathFollow's `offset`s to `progress` & `progress_ratio` | Micky |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov |
2022-07-14 | prevent crash on NaN offset in path_follower 2d and 3d | Hayden Leete |
2022-06-20 | Add Path2D/3D debug options | smix8 |
2022-05-19 | Use suffixes for units in nodes and resources | Aaron Franke |
2022-04-17 | PathFollow2D and PathFollow3D: don't set offset to NaN | Ricardo Buring |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-01-09 | Path2D: Check points count before rendering. | Anilforextra |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-01 | Faster Path2D drawing with polyline | lawnjelly |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-03-19 | Use real_t in non-physics 2D nodes | Aaron Franke |
2021-02-10 | Removed _change_notify | reduz |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Merge pull request #44149 from madmiraal/rename-tangent-orthogonal | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-11 | Move initialization of some classes to headers | Tomasz Chabora |
2020-12-06 | Rename Vector2.tangent() to Vector2.orthogonal() | Marcel Admiraal |
2020-12-04 | Rename PathFollow2D rotate bool | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-01 | Merge pull request #38743 from arrowinaknee/node-config-warnings | Rémi Verschelde |
2020-06-12 | Object: Add usage hint to instantiate Object properties in editor | Rémi Verschelde |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |
2020-05-16 | Update all get_configuration_warning to retrieve warnings from the parent | ArrowInAKnee |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-27 | Merge pull request #36035 from Xrayez/path2d-fix-self-modulate | Rémi Verschelde |
2020-04-13 | Handle huge offset values in Path2D and Path3D set_offset | MickeMakaron |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-11 | Bugfixes and ability to better specify filter and repeat modes everywhere. | Juan Linietsky |
2020-02-09 | Do not override Path2D.self_modulate property | Andrii Doroshenko (Xrayez) |
2020-02-03 | Updates Path2D in debugging if navigation is visible | Haoyu Qiu |
2020-01-24 | Allow greater values in unit_offset | Tomasz Chabora |
2020-01-09 | Don't compile editor-only function when tools=no | Gilles Roudière |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-30 | Remove unnecessary bounded_offset from PathFollow2D | Tomasz Chabora |
2019-08-18 | Improve the appearance of 2D path editors | Hugo Locurcio |
2019-07-08 | Fix some issue with TileMap's and other nodes' boundaries | Bojidar Marinov |
2019-05-25 | Don't allow PathFollow offset outside bounds | Tomasz Chabora |
2019-04-05 | Replace a few #if/#elif with #ifdef and "#elif defined" | Ignacio Etcheverry |
2019-02-23 | Do not crash on empty path, closes #23701 | Juan Linietsky |
2019-01-03 | Allow offset and unit_offset to be set higher than one loop | Timo Schwarzer |