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path: root/scene/2d/path_2d.cpp
AgeCommit message (Collapse)Author
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
2016-05-17-Added configuration warning system for nodesJuan Linietsky
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
2016-01-10make path update when curve changes, fixes #3144Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29add 2d paths and joints to collision/navigation debug, fixes #2439reduz
2015-11-19-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
2014-07-062D Animation ImprovementsJuan Linietsky
-=-=-=-=-=-=-=-=-=--=-=-= -Ability to set 2D nodes as bones -Abity to set 2D nodes as IK chains -2D IK Solver -Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky