Age | Commit message (Expand) | Author |
2019-05-25 | Don't allow PathFollow offset outside bounds | Tomasz Chabora |
2019-04-05 | Replace a few #if/#elif with #ifdef and "#elif defined" | Ignacio Etcheverry |
2019-02-23 | Do not crash on empty path, closes #23701 | Juan Linietsky |
2019-01-03 | Allow offset and unit_offset to be set higher than one loop | Timo Schwarzer |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-04 | #24131: fix for PathFollow offset slider overlapping with the inspector | Gleb Mineev |
2018-10-30 | Fix crash adding point to a Curve2D from the editor | lupoDharkael |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-05-16 | Allow editing of some unbound properties when hinted (or no range hinted) | Juan Linietsky |
2018-04-17 | Ability to change path color with self modulate | volzhs |
2018-04-03 | Remove the selection rect for nodes that do not require it | Gilles Roudiere |
2018-01-22 | defend Path2D against a null curve | Todd Ross |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | More exact picking for canvas editor | Bernhard Liebl |
2017-12-06 | Reworked PathFollow2D behaviour, based on such in version 2.1. | Ibrahn Sahir |
2017-11-30 | Fix PathFollow2D motion. | Ferenc Arn |
2017-11-19 | Use parallel transport in PathFollow2D. | Ferenc Arn |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-08 | Remove assignment and declarations in if statements | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-08-10 | Fixes method definitions with extra number of arguments | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-01-10 | make path update when curve changes, fixes #3144 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-29 | add 2d paths and joints to collision/navigation debug, fixes #2439 | reduz |
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-07-06 | 2D Animation Improvements | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |