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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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scene
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2d
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particles_2d.h
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Commit message (
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Author
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-30
begin work on new particle system
reduz
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-29
Added a reset() function to Particles2D, fixes #2472, fixes #2468
reduz
2015-05-24
Replace color phases with color ramp for Particles2D.
Biliogadafr
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-17
NavMesh
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky