Age | Commit message (Expand) | Author |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-05-14 | Fixed some warnings found with Cppcheck. | Michael Alexsander Silva Dias |
2018-04-07 | Removed strange custom world2d in CanvasLayer, been there since always and no... | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-23 | Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull reque... | Sofox |
2017-10-26 | Overhauled the ParallaxBackground system so that it works properly regardless... | Sofox |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-22 | Change order of Null check for ParallaxLayer | Hein-Pieter van Braam |
2017-08-22 | Add null check to ParallaxLayer get_parent() calls | Hein-Pieter van Braam |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-06-27 | Improve parallax mirroring algorithm | Pedro J. Estébanez |
2016-06-26 | Avoid mirroring to go negative to fix crash, closes #4036 | Juan Linietsky |
2016-06-26 | Added an option to ParallaxLayer to add an extra scroll offset, helps if you ... | Juan Linietsky |
2016-06-26 | Revert "Improve parallax mirroring algorithm" | Rémi Verschelde |
2016-06-24 | Improve parallax mirroring algorithm | Pedro J. Estébanez |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |