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path: root/scene/2d/parallax_background.cpp
AgeCommit message (Expand)Author
2022-09-18Merge pull request #58567 from madmiraal/fix-26470Rémi Verschelde
2022-06-14Add Vector2/3 linking to more propertiesFireForge
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-04-23Rename theme properties to include underscoresFireForge
2022-02-26Remove ParallaxLayer's invalid dependence on screen_offsetMarcel Admiraal
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-03-19Use real_t in non-physics 2D nodesAaron Franke
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-09-10Fixes ParallaxLayer offset when ignore camera zoomHaoyu Qiu
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-04-05Ability to make CanvasLayers have pseudo 3D depth.Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-27Init `ignore_camera_zoom` property in parallax background constructorAndrii Doroshenko (Xrayez)
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-10-26Overhauled the ParallaxBackground system so that it works properly regardless...Sofox
2017-10-18Tweaks ParallaxBackground to work better with zoom. Ensures a Parallax Layer ...Sofox
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-11Type renames:Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-26Added an option to ParallaxLayer to add an extra scroll offset, helps if you ...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-08-04ParallaxBackground: added option to ignore camera zoomFederico Pacheco
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky