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path: root/scene/2d/node_2d.cpp
AgeCommit message (Expand)Author
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-09-19Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl
2016-08-15Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd se...Emmanuel Leblond
2016-05-06Rotation APIs: Better exposure for degrees methodsRémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28-renamed function get_relative_transform() to get_relative_transform_to_paren...reduz
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-11-19-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-05-12-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-22added spatial and node2d helper methodsJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2015-01-13-begin work on unidirectional collision detectionJuan Linietsky
2015-01-102D Rewrite Step [1]Juan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-07-07Add node2d::get_global_pos()marynate
2014-07-062D Animation ImprovementsJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-02-26-Added ATITC texture supportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky