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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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node_2d.cpp
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Author
2020-01-09
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-30
Altered rotation_degrees range
Soumya Lahiri
2019-02-08
Fix look_at with non uniform scaling
Paul Trojahn
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-19
Fixing warnings generated by MSVC
Dualtagh Murray
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-16
Lift 1440 limit in rotation_degrees hint range
Rémi Verschelde
2018-07-17
Further fixes to KinematicBody2D API, support for sync motion in moving objects
Juan Linietsky
2018-05-01
Fix Node2D::global_scale's PropertyInfo type
Rémi Verschelde
2018-04-24
Fix Node2D::global_position to have Vector2 type
Ruslan Mustakov
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-02-16
2D editor GUI input rework. Changes are:
Gilles Roudiere
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-03
#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-20
Fixes a double class registering error
Gilles Roudiere
2017-11-19
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-10
Unify degree members and properties
letheed
2017-11-10
Remove deprecated rotation methods
letheed
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-05
Merge pull request #10116 from neikeq/prop_method_ambiguities
Juan Linietsky
2017-08-05
Renames properties and methods to avoid ambiguities
Ignacio Etcheverry
2017-07-24
Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv
Rémi Verschelde
2017-07-23
Add object type hint for docs
Poommetee Ketson
2017-07-23
Add .to_local/.to_global methods on Node2D and Spatial
Bojidar Marinov
2017-07-19
Add object type hint for docs
Poommetee Ketson
2017-07-03
Fixed set_global_scale in Node2D.
TwistedTwigleg
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-01
Fixed Node2D/Control not updating properties
Robert Hernandez
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-11
Type renames:
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-09-19
Fix for #6158. Converting Vector2 to Size2 for scaling functions.
anneomcl
2016-08-15
Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd se...
Emmanuel Leblond
2016-05-06
Rotation APIs: Better exposure for degrees methods
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-28
-renamed function get_relative_transform() to get_relative_transform_to_paren...
reduz
2015-12-28
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-11-19
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
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