Age | Commit message (Expand) | Author |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-01 | Implement Skew in Node2D | Juan Linietsky |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-01-13 | Control/Light2D: Preventing setting 0 as scale as for Node2D | Rémi Verschelde |
2020-01-09 | Don't compile editor-only function when tools=no | Gilles Roudière |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-09-30 | Altered rotation_degrees range | Soumya Lahiri |
2019-02-08 | Fix look_at with non uniform scaling | Paul Trojahn |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-10-19 | Fixing warnings generated by MSVC | Dualtagh Murray |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-16 | Lift 1440 limit in rotation_degrees hint range | Rémi Verschelde |
2018-07-17 | Further fixes to KinematicBody2D API, support for sync motion in moving objects | Juan Linietsky |
2018-05-01 | Fix Node2D::global_scale's PropertyInfo type | Rémi Verschelde |
2018-04-24 | Fix Node2D::global_position to have Vector2 type | Ruslan Mustakov |
2018-04-03 | Remove the selection rect for nodes that do not require it | Gilles Roudiere |
2018-02-16 | 2D editor GUI input rework. Changes are: | Gilles Roudiere |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde |
2018-01-03 | #15078 renamed "z" -> "z_index" property in Node2D | Jerome67000 |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-20 | Fixes a double class registering error | Gilles Roudiere |
2017-11-19 | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere |
2017-11-10 | Unify degree members and properties | letheed |
2017-11-10 | Remove deprecated rotation methods | letheed |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-05 | Merge pull request #10116 from neikeq/prop_method_ambiguities | Juan Linietsky |
2017-08-05 | Renames properties and methods to avoid ambiguities | Ignacio Etcheverry |
2017-07-24 | Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv | Rémi Verschelde |
2017-07-23 | Add object type hint for docs | Poommetee Ketson |
2017-07-23 | Add .to_local/.to_global methods on Node2D and Spatial | Bojidar Marinov |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-07-03 | Fixed set_global_scale in Node2D. | TwistedTwigleg |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-01 | Fixed Node2D/Control not updating properties | Robert Hernandez |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |