Age | Commit message (Expand) | Author |
2017-11-20 | Fixes a double class registering error | Gilles Roudiere |
2017-11-19 | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere |
2017-11-10 | Unify degree members and properties | letheed |
2017-11-10 | Remove deprecated rotation methods | letheed |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-05 | Merge pull request #10116 from neikeq/prop_method_ambiguities | Juan Linietsky |
2017-08-05 | Renames properties and methods to avoid ambiguities | Ignacio Etcheverry |
2017-07-24 | Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv | Rémi Verschelde |
2017-07-23 | Add object type hint for docs | Poommetee Ketson |
2017-07-23 | Add .to_local/.to_global methods on Node2D and Spatial | Bojidar Marinov |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-07-03 | Fixed set_global_scale in Node2D. | TwistedTwigleg |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-01 | Fixed Node2D/Control not updating properties | Robert Hernandez |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-19 | Fix for #6158. Converting Vector2 to Size2 for scaling functions. | anneomcl |
2016-08-15 | Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd se... | Emmanuel Leblond |
2016-05-06 | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | -renamed function get_relative_transform() to get_relative_transform_to_paren... | reduz |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-05-12 | -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-22 | added spatial and node2d helper methods | Juan Linietsky |
2015-02-14 | New Navigation & Pathfinding support for 2D | Juan Linietsky |
2015-01-13 | -begin work on unidirectional collision detection | Juan Linietsky |
2015-01-10 | 2D Rewrite Step [1] | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-07-07 | Add node2d::get_global_pos() | marynate |
2014-07-06 | 2D Animation Improvements | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-02-26 | -Added ATITC texture support | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |