Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-26 | Rename Navigation uses of 'location' to 'position' | smix8 | |
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions. | |||
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2022-12-29 | Add safety-checks before some servers `free()` | Adam Scott | |
2022-12-10 | Enable assigning an owner to navigation regions and links | Josh Jones | |
This allows users of the server APIs to get back the nodes that created certain regions and links. | |||
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | |
2022-09-07 | handled edge case where navigation_link_2d is outside of the tree when ↵ | Trashtalk | |
calling _edit_get_rect() | |||
2022-09-02 | Fix build after merge of #63479 | Rémi Verschelde | |
2022-08-26 | Added node for Navigation links | Josh Jones | |