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path: root/scene/2d/navigation_agent_2d.h
AgeCommit message (Expand)Author
2022-05-17Make Navigation Agents and Obstacles respect parent process modesmix8
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-03-20Expose navigable layers for NavigationAgent2D/3DBARTEK-PC\Bartek
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-04-27put distance check to target into functionsmix8
2021-04-11Use Array for node configuration warningsNathan Franke
2021-03-10Implement Navigation layersGilles Roudière
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania