Age | Commit message (Expand) | Author |
---|---|---|
2022-08-29 | Rename `CanvasItem.update()` to `queue_redraw()` | Micky |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-06-12 | Fixed a bunch of connection errors in TextureEditorPlugin | Yuri Roubinsky |
2021-02-10 | Removed _change_notify | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-09 | Don't compile editor-only function when tools=no | Gilles Roudière |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-06-03 | added MultiMeshInstance2D node for using MultiMesh in 2D | clayjohn |