Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-02 | Properly add "texture_changed" signal to MeshInstance2D | Michael Alexsander Silva Dias | |
Fixes #29410. | |||
2019-01-01 | Update copyright statements to 2019 | RĂ©mi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-05-16 | Add missing copyright headers | Guilherme Felipe | |
2018-02-21 | 2D Skeletons WORK IN PROGRESS | Juan Linietsky | |
2018-02-21 | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | |