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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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scene
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2d
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line_builder.h
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Commit message (
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Author
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-19
Added a Width Curve to Line2D + UVs fix
Tristan Grespinet
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-10
[Core] Change math_2d includes to vector2 includes where relevant
Aaron Franke
2018-02-25
Fix Line2D tile mode for non-square textures
Marc Gilleron
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-05-28
-Added .hdr format support
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-01-15
Added Line2D node that draws a polygon-based line
Marc Gilleron