Age | Commit message (Expand) | Author |
2019-01-02 | Merge pull request #24691 from BlackCatter/line2d-fix | Rémi Verschelde |
2019-01-02 | Fix line 2D intersection behavior | Artem Burjachenko |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-04 | Removed unnecessary assignments | Wilson E. Alvarez |
2018-07-24 | Removed unnecessary assignments | Wilson E. Alvarez |
2018-07-16 | Line2D texture stretch mode | Jorn Van denbussche |
2018-07-16 | More accurate UV round begin cap | Jorn Van denbussche |
2018-02-25 | Fix Line2D tile mode for non-square textures | Marc Gilleron |
2018-02-17 | Clean up some bad words from code comments | Artem Varaksa |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-09-08 | Fix various assorted warnings | Hein-Pieter van Braam |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-06-14 | Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87... | Marc Gilleron |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-01-15 | Added Line2D node that draws a polygon-based line | Marc Gilleron |