Age | Commit message (Expand) | Author |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-03-02 | Fix Joint2D/Joint3D node path reset on scene switch | PouleyKetchoupp |
2021-02-10 | Make Servers truly Thread Safe | reduz |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-31 | Add signal to inform joint that body has exited tree | Marcel Admiraal |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-23 | Update body transforms on joint2D setup | PouleyKetchoupp |
2020-11-25 | Check joint nodes and generate configuration warning messages. | Marcel Admiraal |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-06-04 | Correct misspellings of damped spring. | Marcel Admiraal |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-22 | Merge pull request #32896 from nekomatata/joint-reset-collision | Rémi Verschelde |
2019-10-17 | Properly reset collision exception when releasing Joint2D | PouleyKetchoupp |
2019-10-15 | Correct change made to joints_2d.cpp by 072e403. | Marcel Admiraal |
2019-06-20 | Fix always true/false values | qarmin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-06-27 | Changes to how node paths are selected from property, allowing setting a hint. | Juan Linietsky |
2018-02-05 | Added physics API in order to enable/disable collisions between rigidbody att... | Andrea Catania |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-29 | Fix joints collision exceptions | Pedro J. Estébanez |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-29 | add 2d paths and joints to collision/navigation debug, fixes #2439 | reduz |
2015-12-08 | made the exclusion of nodes from joints optional, fixes #3015 | Juan Linietsky |
2015-10-10 | Expose softness parameter of pin joint to the editor. | Biliogadafr |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |