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path: root/scene/2d/gpu_particles_2d.h
AgeCommit message (Expand)Author
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-14Add GPUParticles to the OpenGL3 renderer.clayjohn
2022-11-07Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`Hugo Locurcio
2022-09-19Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron
2022-08-30Fix GPUParticles2D ignoring AtlasTexture regionHendrik Brucker
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-04-04Added interpolation property to GPUParticles2DIgor Kordiukiewicz
2022-01-24ported particle sub-emission to 2Dfreeglebarr
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-28Visibility rect only shown when a GPUParticle2D is selected to reduce visual ...Raffaele Picca
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-12Use real_t and double where appropriate in ParticlesAaron Franke
2021-08-09Some work on double supportAaron Franke
2021-08-09Use doubles for time in many other placesAaron Franke
2021-05-23Support for 2D particles to collide against SDFreduz
2021-04-11Use Array for node configuration warningsNathan Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-24Refactored 2D shader and lighting systemreduz
2020-07-10Add override keywords.Marcel Admiraal
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde