Age | Commit message (Expand) | Author |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz |
2021-06-21 | Rename `is_a_parent_of()` to `is_ancestor_of()` | Lightning_A |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-23 | Support for 2D particles to collide against SDF | reduz |
2021-05-11 | Fixes missng 2D engine bits | reduz |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-02-10 | Removed _change_notify | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-04 | Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-05-16 | Update all get_configuration_warning to retrieve warnings from the parent | ArrowInAKnee |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde |