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godot-fmod
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Godot with FMOD integration
RayHammer
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cpu_particles_2d.cpp
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Author
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-02
Rename `or_lesser` range property hint to `or_less`
Hugo Locurcio
2022-08-30
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-02
Use global coordinates for particles by default
Hugo Locurcio
2022-07-03
Particles: Fix missing configuration warning updates
Rémi Verschelde
2022-06-18
Fix `CPUParticles2D.emission_shape` enum hint
kleonc
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-24
correct initial cpu particle velocity
RedHeadphone
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-18
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
Rémi Verschelde
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-01-12
Use List Initializations for Vectors.
Anilforextra
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-10
Merge pull request #55263 from RPicster/ParticleMaterial-random-start-color
Rémi Verschelde
2021-12-09
Add a double-precision editor build to CI
Aaron Franke
2021-12-06
Fixed sphere emission shape to emit particles in a spheres volume and added "...
Raffaele Picca
2021-12-03
Random initial color parameter for ParticleMaterial
Raffaele Picca
2021-11-26
Fixed texture animation speed when using random lifetime ( Particle2D gpu + c...
Raffaele Picca
2021-11-07
Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-07
Use builtin Vector2 functions for calculation of angles.
Anilforextra
2021-08-22
moved particle parameters to minmax and split scale axis
QbieShay
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-08-09
Some work on double support
Aaron Franke
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-07-04
Fix color properties of particle nodes/material
Hendrik Brucker
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-03-19
Use real_t in non-physics 2D nodes
Aaron Franke
2021-02-28
Refactored cpu_particles_2d.cpp _notification Method
Kyle
2021-02-10
Removed _change_notify
reduz
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-03
Merge pull request #45496 from Chaosus/fix_particles
Rémi Verschelde
2021-01-27
Fix particles not properly modified by their lifetime
Yuri Roubinsky
2021-01-09
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-06
Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-12-04
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
Aaron Franke
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