index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
2d
/
cpu_particles_2d.cpp
Age
Commit message (
Expand
)
Author
2019-03-10
Fix resetting of CPUParticles (2D and 3D)
JFonS
2019-03-08
Prevent invisible/inactive cpupparticles2d to redraw
Daeil Kim
2019-02-18
allowing setting particles lifetime greater than 600
clayjohn
2019-02-01
Fix local_delta when resetting CPUParticles
JFonS
2019-01-22
Merge pull request #25207 from clayjohn/cpu_particle_2d_aligny_bug
Rémi Verschelde
2019-01-21
properly initialize angular_velocity in cpuparticles2d
clayjohn
2019-01-21
fix bug with cpu_particle_2d_align_y
clayjohn
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-30
Fix "scale" property collision in CPUParticles
JFonS
2018-11-23
Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp
Italo Vieira
2018-11-19
Tweak the Hue Variation property hint to allow finer adjustments
Hugo Locurcio
2018-11-13
Make 2D particles work OOTB (again)
JFonS
2018-11-10
Fix wrong editor hints for angular_velocity properties
Kanabenki
2018-11-04
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
JFonS
2018-10-08
Ensure CPU particles do not process if not visible
Juan Linietsky
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-04
Move ParticlesMaterial code to its own resource file
Rémi Verschelde
2018-08-29
Add missing copyright headers
Rémi Verschelde
2018-08-29
Ported CPU particles to 2D
Juan Linietsky