Age | Commit message (Expand) | Author |
---|---|---|
2017-06-23 | -Trigger shapes removed in 2D, they became obsolete long ago when areas could... | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-09-15 | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-03-15 | Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should ... | marynate |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |