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path: root/scene/2d/collision_shape_2d.h
AgeCommit message (Expand)Author
2022-09-19Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-04-11Use Array for node configuration warningsNathan Franke
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-29Use real_t in physics nodesAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-01-18-Re-added margins in one way collision (made in a more user friendly way than...Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-01-11Update collision shapes data on tree enteredPedro J. Estébanez
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-27More exact picking for canvas editorBernhard Liebl
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-06-23-Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-03-15Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should ...marynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky