Age | Commit message (Expand) | Author |
---|---|---|
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-12 | -collision debug is shown above all else, fixes #2985 | Juan Linietsky |
2015-09-22 | Move the shape test to a little sooner | George Marques |
2015-09-22 | Check if shape is valid before referencing it | George Marques |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky |
2015-09-18 | begin work on debugging collisions.... | Juan Linietsky |
2015-09-15 | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-09-22 | -variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr... | Juan Linietsky |
2014-03-15 | Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should ... | marynate |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |