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path: root/scene/2d/collision_polygon_2d.h
AgeCommit message (Collapse)Author
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
Works for 2D and 3D These are still just helpers in case you want to animate them or access them directly. Modifying the real shapes is still done via CollisionObject and CollisionObject2D APIs But an API was added so you can query which shapes from CollisionObject correspond to which CollisionShape. Have Fun!
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-23android fixes, please testJuan Linietsky
(can' t build android atm)
2014-12-20FixesJuan Linietsky
-=-=-= -Added missing quaternion constructor -code completion fixes -winrt fixes
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky