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path: root/scene/2d/collision_polygon_2d.cpp
AgeCommit message (Expand)Author
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-22CollisionShape2D: Fix warning icon not updating.Andreas Haas
2017-01-11Type renames:Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-01-10It seems everyone misses the polygon decomposer output, fixes #3069Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31-Improved convex decomposer for CollisionPolygon2D, fixes #2336Juan Linietsky
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-12-collision debug is shown above all else, fixes #2985Juan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-23android fixes, please testJuan Linietsky
2014-12-20FixesJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-09-16CollisionPolygon (3D)Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky