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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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2d
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canvas_modulate.h
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Author
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-05-17
CanvasModulate: fix build issue with GCC
Rémi Verschelde
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2015-02-18
support for light and normal mapping in 2D
Juan Linietsky