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path: root/scene/2d/canvas_item.h
AgeCommit message (Expand)Author
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-Make tilemap able to change light mask, fixes #2557reduz
2015-12-14-implement arrows on tabs, when too many tabs are present, fixes #2806Juan Linietsky
2015-11-26Added set_hidden method to Spatial and CanvasItemromulox_x
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-03Changes to LightJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-03-02support for 2D shadow castersJuan Linietsky
2015-02-21Merge pull request #1369 from not-surt/tile_rotationJuan Linietsky
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-02-11Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-11added missing set_shader_param functionsJuan Linietsky
2015-02-02Working TileMap tile transpose transform.Carl Olsson
2015-01-12-fixed issue with shader not being reset on layers, closes #1199Juan Linietsky
2015-01-11-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...Juan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
2014-04-05-Support for changing fontsJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky