Age | Commit message (Expand) | Author |
---|---|---|
2015-03-02 | support for 2D shadow casters | Juan Linietsky |
2015-02-21 | Merge pull request #1369 from not-surt/tile_rotation | Juan Linietsky |
2015-02-18 | support for light and normal mapping in 2D | Juan Linietsky |
2015-02-11 | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson |
2015-02-11 | added missing set_shader_param functions | Juan Linietsky |
2015-02-02 | Working TileMap tile transpose transform. | Carl Olsson |
2015-01-12 | -fixed issue with shader not being reset on layers, closes #1199 | Juan Linietsky |
2015-01-11 | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-05-24 | Making Godot Easier to Use.. | Juan Linietsky |
2014-04-14 | -Added google play services (needed for some stuff) | Juan Linietsky |
2014-04-10 | -Fixed a few bugs in Viewport | Juan Linietsky |
2014-04-05 | -Support for changing fonts | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |