Age | Commit message (Expand) | Author |
2020-03-26 | Open sub-windows as embedded if the OS does not support them | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-02-26 | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez |
2020-02-20 | Fix MIMPAMPS typos in constants throughout the engine | Andrii Doroshenko (Xrayez) |
2020-02-18 | Fix arguments/default values in CanvasItem bindings | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-11 | Completed material/2D shader support (missing SCREEN_TEXTURE) | Juan Linietsky |
2020-02-11 | Bugfixes and ability to better specify filter and repeat modes everywhere. | Juan Linietsky |
2020-02-11 | A lot of progress with canvas rendering, still far from working. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-09 | Don't compile editor-only function when tools=no | Gilles Roudière |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-30 | Merge pull request #32934 from ajweeks/fix-scale-origin | Rémi Verschelde |
2019-10-26 | Merge pull request #32657 from ptrojahn/lines | Rémi Verschelde |
2019-10-22 | Fix canvas scale gizmo placement | AJ Weeks |
2019-10-19 | Add arcs to indicate angle being measured by ruler | AJ Weeks |
2019-10-11 | Fix draw_rect | Paul Trojahn |
2019-09-22 | Changed some code found by Clang Tidy and Coverity | qarmin |
2019-08-31 | Call some CanvasItem property setters only if needed | Hugo Locurcio |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-07-10 | Merge pull request #30451 from raphael10241024/fix_outline | Rémi Verschelde |
2019-07-09 | Add `width` and `antialiased` parameters to CanvasItem `draw_rect()` | Hugo Locurcio |
2019-07-09 | Fix DynamaicFont outline does not draw using draw_char | RaphaelHunter |
2019-07-01 | fix some crashes | Furkan Türkal |
2019-04-19 | Added ability for multiple images to be imported as an atlas | Juan Linietsky |
2019-02-11 | Fix canvas particle material for old GLSL versions | JFonS |
2019-02-06 | Fix particles animation on GLES2 | JFonS |
2019-01-24 | Ability to get the current canvas item being drawn from stylebox. | Juan Linietsky |
2019-01-17 | Add some checks to avoid disaster when making a node the scene root. Fixes #2... | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-11 | Merge pull request #23887 from ibrahn/dirty-material-list-lifetime | Rémi Verschelde |
2018-12-05 | Fixed CanvasItem.draw_multimesh() binding. | MrCdK |
2018-11-21 | Moved dirty material lists from static to lifetime controlled by main. | Ibrahn Sahir |
2018-11-16 | Avoid duplicate visility changed notification, fixes #18160 | Juan Linietsky |
2018-11-15 | Fix Particles2D animation regression from #23702 | JFonS |
2018-11-13 | Make 2D particles work OOTB (again) | JFonS |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-11-07 | Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers | Juan Linietsky |
2018-11-04 | Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D | JFonS |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-06 | Add a function to force transform update, fixes #17628 | Juan Linietsky |
2018-08-25 | Fix picking in CanvasLayer | Pedro J. Estébanez |
2018-08-21 | Optimize CanvasLayer::get_global_transform_with_canvas | Pedro J. Estébanez |
2018-07-18 | Fix CanvasItem search for a CanvasLayer | Pedro J. Estébanez |
2018-06-07 | Fixes the bad calculation of margin & anchors when child of Node2D | groud |