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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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canvas_item.cpp
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Author
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-07-10
Merge pull request #30451 from raphael10241024/fix_outline
Rémi Verschelde
2019-07-09
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
Hugo Locurcio
2019-07-09
Fix DynamaicFont outline does not draw using draw_char
RaphaelHunter
2019-07-01
fix some crashes
Furkan Türkal
2019-04-19
Added ability for multiple images to be imported as an atlas
Juan Linietsky
2019-02-11
Fix canvas particle material for old GLSL versions
JFonS
2019-02-06
Fix particles animation on GLES2
JFonS
2019-01-24
Ability to get the current canvas item being drawn from stylebox.
Juan Linietsky
2019-01-17
Add some checks to avoid disaster when making a node the scene root. Fixes #2...
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Merge pull request #23887 from ibrahn/dirty-material-list-lifetime
Rémi Verschelde
2018-12-05
Fixed CanvasItem.draw_multimesh() binding.
MrCdK
2018-11-21
Moved dirty material lists from static to lifetime controlled by main.
Ibrahn Sahir
2018-11-16
Avoid duplicate visility changed notification, fixes #18160
Juan Linietsky
2018-11-15
Fix Particles2D animation regression from #23702
JFonS
2018-11-13
Make 2D particles work OOTB (again)
JFonS
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-07
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
Juan Linietsky
2018-11-04
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
JFonS
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-06
Add a function to force transform update, fixes #17628
Juan Linietsky
2018-08-25
Fix picking in CanvasLayer
Pedro J. Estébanez
2018-08-21
Optimize CanvasLayer::get_global_transform_with_canvas
Pedro J. Estébanez
2018-07-18
Fix CanvasItem search for a CanvasLayer
Pedro J. Estébanez
2018-06-07
Fixes the bad calculation of margin & anchors when child of Node2D
groud
2018-06-05
Revert "Prevent visibility notification from being called twice in object cre...
Rémi Verschelde
2018-05-31
Revert "Revert "Prevent visibility notification been called twice in object c...
Rémi Verschelde
2018-05-31
Revert "Prevent visibility notification been called twice in object creation"
Rémi Verschelde
2018-05-07
Add no-blend canvas item render_mode
Bastiaan Olij
2018-04-18
Merge pull request #18172 from Chaosus/fix_notification
Rémi Verschelde
2018-04-13
Merge pull request #17502 from groud/2Deditor_rect
Juan Linietsky
2018-04-13
Prevent visibility notification been called twice in object creation
Chaosus
2018-04-07
Removed strange custom world2d in CanvasLayer, been there since always and no...
Juan Linietsky
2018-04-07
Document condition to avoid mistakes (like #17690)
Juan Linietsky
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-09
-Ability to and unwrap lightmap coordinates on import
Juan Linietsky
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-06
-Fix particles with size==0, closes #13931
Juan Linietsky
2017-11-19
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-14
Finalized ability to convert from CanvasItem/Spatial/Particles materials to S...
Juan Linietsky
2017-10-22
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
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