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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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2d
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camera_2d.h
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Author
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-09-14
Added a few functions to make 2D split screen easier.
Juan Linietsky
2016-07-13
Add an option to smooth camera limits when camera smoothing is enabled.
Timo Schwarzer
2016-06-30
Fix Camera2D header for align()
Timo Schwarzer
2016-06-29
Add align() to realign the Camera2D to its tracked node
Timo Schwarzer
2016-06-29
Add reset_smoothing() for immediately fixing the camera to the destination lo...
Timo Schwarzer
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-12
-make smoothing respect camera limits, fixes #3037
Juan Linietsky
2015-06-11
new space shooter demo
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2014-02-10
Implemented Camera2D.Rotating property
rafalcieslak
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky