Age | Commit message (Expand) | Author |
2016-06-21 | Fix a inherited transform bug with Camera2D preview drawing | Bojidar Marinov |
2016-04-23 | Fix continious update with Camera2D | Bojidar Marinov |
2016-04-19 | Merge pull request #4380 from bojidar-bg/camera2d-fix-zoom | Rémi Verschelde |
2016-04-19 | Fix Camera2D ignoring zoom when checking limits | Bojidar Marinov |
2016-04-19 | Add preview of the Camera2D's screen boundaries | Bojidar Marinov |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-12-12 | -make smoothing respect camera limits, fixes #3037 | Juan Linietsky |
2015-09-03 | Fix for smoothing camera2D when you change zoom, fix #2074. | Guilherme Felipe |
2015-06-11 | new space shooter demo | Juan Linietsky |
2015-05-06 | optional formal changes | ehriche |
2015-04-30 | -some cleanups | Juan Linietsky |
2015-04-20 | -Changed Godot exit to be clean. | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-03 | merges from okam repo | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky |
2014-02-10 | Fixed accidentally broken identation | rafalcieslak |
2014-02-10 | Implemented Camera2D.Rotating property | rafalcieslak |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |