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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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2d
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camera_2d.cpp
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Commit message (
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Author
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-07-28
Ensure changes to Camera2D's limits don't affect smoothed_camera_pos
Marcel Admiraal
2022-07-28
When Camera2D enters tree, ensure first update is not lost
Marcel Admiraal
2022-07-17
Update camera position when updating camera limit
Marcel Admiraal
2022-06-14
Add Vector2/3 linking to more properties
FireForge
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-03-14
Merge pull request #57392 from madmiraal/implement-3888
Rémi Verschelde
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-31
Invert Camear2D zoom to make it intuitive
Marcel Admiraal
2022-01-04
Rename Project Window width and height settings to match their function
Marcel Admiraal
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-17
Fix condition on 'jump to limits' logic
Eric
2021-11-16
Merge pull request #54167 from brunosxs/fix-game-crash-when-sending-a-notific...
Rémi Verschelde
2021-11-03
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-10-23
Fixes a game crash caused by instantiating Camera2D and sending a notificatio...
BrunoSXS
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-08-19
fixed camera2d's "current" property getting reset when switching scenes
ThreeRhinosInAnElephantCostume
2021-08-14
Use get_global_* functions instead of using transforms.
Anilforextra
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-07-27
Fixed Camera2D's reset_smoothing() does not work as described
vitika9
2021-07-03
add viewport.get_camera_2d()
Josh Chandler
2021-06-30
Enable Camera2D smoothing on limit change
Eric
2021-06-17
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-05-27
Tweak Camera2D editor line colors for better visibility
Hugo Locurcio
2021-03-19
Use real_t in non-physics 2D nodes
Aaron Franke
2021-03-03
Hide more options of disabled properties
Michael Alexsander
2021-03-01
Make Camera2D's editor helper code only be compiled on editor builds
Michael Alexsander
2021-02-18
Refactor Process Mode
reduz
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename Camera2D offset_h and offset_v properties
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-16
Fix camera2d zoom when set to zero (causing ERROR: affine_invert: Condition '...
Dominik 'dreamsComeTrue' Jasiński
2020-11-22
fixed Camera2D rotation with non-square zoom
greenfox
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-18
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-07-11
Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
Rémi Verschelde
2020-07-10
Merge pull request #38341 from verdog/camera-bounds-fix
Rémi Verschelde
2020-06-15
Fix bad position in Camera2D offset and camera rotation if smothing enabled.
Ranoller
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-30
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-02-29
Fix inverted use of Camera2D.offset_v
Eevee
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
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